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Current File : C:/Program Files (x86)/Microsoft SQL Server/110/DTS/Binn//IS_SC_CS_Template.vstax
PK
>`Gvstax.manifest (<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<VstaX version="1.0.0">
  <Project Id="33549bfc-3042-47a7-9f2e-681c83ab30c9" Include="SC_CSTemplate\IS Script Component Project.vstatemplate" />
</VstaX>PK
>HzSC_CSTemplate/AssemblyInfo.cs (using System.Reflection;
using System.Runtime.CompilerServices;

//
// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("$safeprojectname$")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("$registeredorganization$")]
[assembly: AssemblyProduct("$safeprojectname$")]
[assembly: AssemblyCopyright("Copyright @ $registeredorganization$ $year$")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
//
// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:

[assembly: AssemblyVersion("1.0.*")]
PK
>நTT6SC_CSTemplate/IS%20Script%20Component%20Project.csproj (<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <ProjectTypeGuids>{30D016F9-3734-4E33-A861-5E7D899E18F3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{$guid2$}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>$safeprojectname$</RootNamespace>
    <AssemblyName>$safeprojectname$</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>

  <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>.\bin\Debug\</OutputPath>
    <EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>

  <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
    <DebugSymbols>false</DebugSymbols>
    <Optimize>true</Optimize>
    <OutputPath>.\bin\Release\</OutputPath>
    <EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>

  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
    <Reference Include="Microsoft.SqlServer.TxScript, Version=11.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91" />
    <Reference Include="Microsoft.SqlServer.DTSRuntimeWrap, Version=11.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91" />
    <Reference Include="Microsoft.SqlServer.DTSPipelineWrap, Version=11.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91" />
    <Reference Include="Microsoft.SqlServer.PipelineHost, Version=11.0.0.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91" />
  </ItemGroup>

  <ItemGroup>
    <AppDesigner Include="Properties\" />

    <Compile Include="Properties\AssemblyInfo.cs">
      <SubType>Code</SubType>
    </Compile>
    <EmbeddedResource Include="Properties\Resources.resx">
         <Generator>ResXFileCodeGenerator</Generator>
         <LastGenOutput>Resources.Designer.cs</LastGenOutput>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
             <AutoGen>True</AutoGen>
         <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <None Include="Properties\Settings.settings">
         <Generator>SettingsSingleFileGenerator</Generator>
         <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
         <AutoGen>True</AutoGen>
         <DependentUpon>Settings.settings</DependentUpon>
    </Compile>
  </ItemGroup>

  <!-- Include the build rules for a C# project.-->
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />

  <!-- This section defines VSTA properties that describe the host-changable project properties. -->
  <ProjectExtensions>
    <VisualStudio>
      <FlavorProperties GUID="{30D016F9-3734-4E33-A861-5E7D899E18F3}">
        <ProjectProperties HostName="ScriptComponent"
                           HostPackage="{B3A685AA-7EAF-4BC6-9940-57959FA5AC07}"
                           ApplicationType="usd"
                           Language="cs"
                           TemplatesPath=""
                           DebugInfoExeName=""
                           DebugInfoCommandLine=""
                           DebugInfoWorkingDir=""
                           IconImageList=""/>
        <Host Name="ScriptComponent" GeneratedNamespace="$safeprojectname$" IconIndex="0">
        </Host>
        <ProjectClient>
            <HostIdentifier>SSIS_SC110</HostIdentifier>
        </ProjectClient>
      </FlavorProperties>
    </VisualStudio>
  </ProjectExtensions>

</Project>
PK
>J_<SC_CSTemplate/IS%20Script%20Component%20Project.vstatemplate (<?xml version="1.0" encoding="utf-8"?>
<VstaTemplate Version="1.0">
  <Project projectType="msBuild" />
  <ProjectItems>
    <ProjectItem ReplaceParameters="true" TargetFileName="$projectname$.csproj" SourceFileName="IS Script Component Project.csproj" TargetItemType="Project" />
    <ProjectItem ReplaceParameters="true" TargetFileName="Properties\AssemblyInfo.cs" SourceFileName="AssemblyInfo.cs" />
    <ProjectItem ReplaceParameters="true" TargetFileName="Properties\Resources.resx" SourceFileName="Resources.resx" />
    <ProjectItem ReplaceParameters="true" TargetFileName="Properties\Resources.Designer.cs" SourceFileName="Resources.Designer.cs" />
    <ProjectItem ReplaceParameters="true" TargetFileName="Properties\Settings.settings" SourceFileName="Settings.settings" />
    <ProjectItem ReplaceParameters="true" TargetFileName="Properties\Settings.Designer.cs" SourceFileName="Settings.Designer.cs" />
  </ProjectItems>
</VstaTemplate>
PK
>d

#SC_CSTemplate/Resources.Designer.cs (//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

[assembly: global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode", Scope="member", Target="$safeprojectname$.Properties.Resources.get_ResourceManager():System.Resources.Resou" +
    "rceManager")]
[assembly: global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode", Scope="member", Target="$safeprojectname$.Properties.Resources.get_Culture():System.Globalization.CultureIn" +
    "fo")]
[assembly: global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode", Scope="member", Target="$safeprojectname$.Properties.Resources.set_Culture(System.Globalization.CultureInfo" +
    "):Void")]

namespace $safeprojectname$.Properties {
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if ((resourceMan == null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("$safeprojectname$.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
    }
}
PK
>m
uSC_CSTemplate/Resources.resx (<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
</root>PK
>6J^HH"SC_CSTemplate/Settings.Designer.cs (//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

[assembly: global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode", Scope="member", Target="$safeprojectname$.Properties.Settings.get_Default():$safeprojectname$.Properties.Sett" +
    "ings")]

namespace $safeprojectname$.Properties {
    
    
    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
        
        [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
        private static Settings defaultInstance = new Settings();
        
        public static Settings Default {
            get {
                return defaultInstance;
            }
        }
    }
}
PK
>SC_CSTemplate/Settings.settings (<?xml version='1.0' encoding='iso-8859-1'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
  <Profiles>
    <Profile Name="(Default)" />
  </Profiles>
  <Settings />
</SettingsFile>PK
>l[Content_Types].xml (<?xml version="1.0" encoding="utf-8"?><Types xmlns="http://schemas.openxmlformats.org/package/2006/content-types"><Default Extension="manifest" ContentType="text/xml" /><Default Extension="cs" ContentType="text/plain" /><Default Extension="csproj" ContentType="text/plain" /><Default Extension="vstatemplate" ContentType="text/plain" /><Default Extension="resx" ContentType="text/plain" /><Default Extension="settings" ContentType="text/plain" /></Types>PK-
>`Gvstax.manifestPK-
>HzSC_CSTemplate/AssemblyInfo.csPK-
>நTT6OSC_CSTemplate/IS%20Script%20Component%20Project.csprojPK-
>J_<SC_CSTemplate/IS%20Script%20Component%20Project.vstatemplatePK-
>d

#JSC_CSTemplate/Resources.Designer.csPK-
>m
u(SC_CSTemplate/Resources.resxPK-
>6J^HH"?SC_CSTemplate/Settings.Designer.csPK-
>CSC_CSTemplate/Settings.settingsPK-
>lD[Content_Types].xmlPK		F

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