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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
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****************************************************************************/
import QtQuick 2.12
import QtQuick.Controls.Material 2.12
import QtQuick.Controls.Material.impl 2.12
/*
A implementation of CSS's box-shadow, used by ElevationEffect for a Material Design
elevation shadow effect.
*/
RectangularGlow {
// The 4 properties from CSS box-shadow, plus the inherited color property
property int offsetX
property int offsetY
property int blurRadius
property int spreadRadius
// The source item the shadow is being applied to, used for correctly
// calculating the corner radious
property Item source
property bool fullWidth
property bool fullHeight
x: (parent.width - width)/2 + offsetX
y: (parent.height - height)/2 + offsetY
implicitWidth: source ? source.width : parent.width
implicitHeight: source ? source.height : parent.height
width: implicitWidth + 2 * spreadRadius + (fullWidth ? 2 * cornerRadius : 0)
height: implicitHeight + 2 * spreadRadius + (fullHeight ? 2 * cornerRadius : 0)
glowRadius: blurRadius/2
spread: 0.05
cornerRadius: blurRadius + (source && source.radius || 0)
}