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Current File : /Windows/System32/de-DE/d2d1.dll.mui
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    <Property name="DisplayName" type="string" value="Affine 2D-Transformation"/>

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    <Property name="DisplayName" type="string" value="Perspektivische 3D-Transformation"/>

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        <Property name="DisplayName" type="string" value="Drehungsursprung"/>

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        <Input name="Quelle"/>

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        <Property name="DisplayName" type="string" value="Interpolationsmodus"/>

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          <Field name="NearestNeighbor" displayname="Pixelwiederholung" index="0"/>

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    <Property name="DisplayName" type="string" value="Arithmetisch kombiniert"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Kombiniert"/>

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        <Input name="Ziel"/>

        <Input name="Quelle"/>

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    <Property name="DisplayName" type="string" value="Atlas"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Transformation"/>

    <Property name="Description" type="string" value="ndert den verfgbaren Bereich der Eingabe in das angegebene Rechteck. Bietet eine Optimierung fr Szenarien, in denen eine Bitmap als Atlas verwendet wird."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>

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    <Property name="InputRect" type="vector4">

        <Property name="DisplayName" type="string" value="Eingaberechteck"/>

        <Property name="Default" type="vector4" value="(0, 0, inf, inf)"/>

    </Property>

    <Property name="InputPaddingRect" type="vector4">

        <Property name="DisplayName" type="string" value="Eingabeabstand Rechteck"/>

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    <Property name="DisplayName" type="string" value="Bitmapquelle"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Quelle"/>

    <Property name="Description" type="string" value="Stellt eine Bildquelle bereit."/>

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    <!-- Custom Properties -->

    <Property name="WicBitmapSource" type="iunknown">

        <Property name="DisplayName" type="string" value="WIC-Bitmapquelle"/>

        <Property name="Default" type="iunknown" value="null"/>

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        <Property name="DisplayName" type="string" value="Skalierung"/>

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            <Field name="NearestNeighbor" displayname="Pixelwiederholung" index="0"/>

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            <Field name="Cubic" displayname="Kubisch" index="2"/>

            <Field name="Fant" displayname="Fant" index="6"/>

            <Field name="MipmapLinear" displayname="Mipmap linear" index="7"/>

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    </Property>

    <Property name="EnableDPICorrection" type="bool">

      <Property name="DisplayName" type="string" value="DPI-Korrektur aktivieren"/>

      <Property name="Default" type="bool" value="false"/>

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    <Property name="AlphaMode" type="enum">

      <Property name="DisplayName" type="string" value="Alphamodus"/>

      <Property name="Default" type="enum" value="1"/>

      <Fields>

        <Field name="Premultiplied" displayname="Vormultipliziert" index="1"/>

        <Field name="Straight" displayname="Gerade" index="2"/>

      </Fields>

    </Property>

    <Property name="Orientation" type="enum">

        <Property name="DisplayName" type="string" value="Ausrichtung"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="Default" displayname="Standard" index="1"/>

            <Field name="FlipHorizontal" displayname="Horizontal spiegeln" index="2"/>

            <Field name="Rotate180" displayname="Im Uhrzeigersinn um 180 Grad drehen" index="3"/>

            <Field name="Rotate180FlipHorizontal" displayname="Im Uhrzeigersinn um 180 Grad drehen und horizontal spiegeln" index="4"/>

            <Field name="Rotate270FlipHorizontal" displayname="Im Uhrzeigersinn um 270 Grad drehen und horizontal spiegeln" index="5"/>

            <Field name="Rotate90" displayname="Im Uhrzeigersinn um 90 Grad drehen" index="6"/>

            <Field name="Rotate90FlipHorizontal" displayname="Im Uhrzeigersinn um 90 Grad drehen und horizontal spiegeln" index="7"/>

            <Field name="Rotate270" displayname="Im Uhrzeigersinn um 270 Grad drehen" index="8"/>

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    <Property name="DisplayName" type="string" value="Fllung"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Kombiniert"/>

    <Property name="Description" type="string" value="Mischt einen Vordergrund und einen Hintergrund entsprechend einer vordefinierten Fllmethode."/>

    <Inputs>

        <Input name="Hintergrund"/>

        <Input name="Vordergrund"/>

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    <Property name="Mode" type="enum">

        <Property name="DisplayName" type="string" value="Modus"/>

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            <Field name="Multiply" displayname="Multiplizieren" index="0"/>

            <Field name="Screen" displayname="Bildschirm" index="1"/>

            <Field name="Darken" displayname="Abdunkeln" index="2"/>

            <Field name="Lighten" displayname="Aufhellen" index="3"/>

            <Field name="Dissolve" displayname="Auflsen" index="4"/>

            <Field name="ColorBurn" displayname="Farbig nachbelichten" index="5"/>

            <Field name="LinearBurn" displayname="Linear nachbelichten" index="6"/>

            <Field name="DarkerColor" displayname="Dunklere Farbe" index="7"/>

            <Field name="LighterColor" displayname="Hellere Farbe" index="8"/>

            <Field name="ColorDodge" displayname="Farbig abwedeln" index="9"/>

            <Field name="LinearDodge" displayname="Linear abwedeln" index="10"/>

            <Field name="Overlay" displayname="berlagerung" index="11"/>

            <Field name="SoftLight" displayname="Weiches Licht" index="12"/>

            <Field name="HardLight" displayname="Hartes Licht" index="13"/>

            <Field name="VividLight" displayname="Helles Licht" index="14"/>

            <Field name="LinearLight" displayname="Lineares Licht" index="15"/>

            <Field name="PinLight" displayname="Lichtpunkte" index="16"/>

            <Field name="HardMix" displayname="Harte Mischung" index="17"/>

            <Field name="Difference" displayname="Differenz" index="18"/>

            <Field name="Exclusion" displayname="Ausschluss" index="19"/>

            <Field name="Hue" displayname="Farbton" index="20"/>

            <Field name="Saturation" displayname="Sttigung" index="21"/>

            <Field name="Color" displayname="Farbe" index="22"/>

            <Field name="Luminosity" displayname="Leuchtdichte" index="23"/>

            <Field name="Subtract" displayname="Subtrahieren" index="24"/>

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	<Property name="DisplayName" type="string" value="Rahmen"/>

	<Property name="Author" type="string" value="Microsoft Corporation"/>

	<Property name="Category" type="string" value="Transformation"/>

	<Property name="Description" type="string" value="Erweitert den Bereich der Bitmap anhand des ausgewhlten Rahmenmodus."/>

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		<Input name="Quelle"/>

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	<!-- Custom Properties -->

	<Property name="EdgeModeX" type="enum">

		<Property name="DisplayName" type="string" value="Horizontalkantenmodus"/>

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			<Field name="Clamp" displayname="Klemmen" index="0"/>

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	<Property name="EdgeModeY" type="enum">

		<Property name="DisplayName" type="string" value="Vertikalkantenmodus"/>

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			<Field name="Clamp" displayname="Klemmen" index="0"/>

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    <Property name="DisplayName" type="string" value="Helligkeit"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Foto"/>

    <Property name="Description" type="string" value="Passt die Helligkeit des Bilds anhand des angegebenen Weipunkts und Schwarzpunkts an."/>

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        <Input name="Quelle"/>

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    <Property name="WhitePoint" type="vector2">

        <Property name="DisplayName" type="string" value="Weipunkt"/>

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    <Property name="BlackPoint" type="vector2">

        <Property name="DisplayName" type="string" value="Schwarzpunkt"/>

        <Property name="Min" type="vector2" value="(0.0, 0.0)"/>

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    <Property name="DisplayName" type="string" value="Zuschneiden"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Transformation"/>

    <Property name="Description" type="string" value="Schneidet die Eingabebitmap entsprechend den angegebenen Parametern zu."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Rect" type="vector4">

        <Property name="DisplayName" type="string" value="Rechteck"/>

        <Property name="Default" type="vector4" value="(-inf, -inf, inf, inf)"/>

    </Property>

    <Property name="BorderMode" type="enum">

        <Property name="DisplayName" type="string" value="Rahmenmodus"/>

        <Property name="Default" type="enum" value="0"/>

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            <Field name="Soft" displayname="Weich" index="0"/>

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    <Property name="DisplayName" type="string" value="Farbverwaltung"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Farbe"/>

    <Property name="Description" type="string" value="ndert die Farben anhand der vom Benutzer bereitgestellten Farbkontexte."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>

    <!-- Custom Properties -->

  <Property name="SourceColorContext" type="colorcontext">

      <Property name="DisplayName" type="string" value="Quellfarbkontext"/>

      <Property name="Default" type="colorcontext" value="null"/>

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  <Property name="SourceRenderingIntent" type="enum">

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        <Field name="Perceptual" displayname="Wahrnehmensorientiert" index="0"/>

        <Field name="RelativeColorimetric" displayname="Relativ farbmetrisch" index="1"/>

        <Field name="Saturation" displayname="Sttigung" index="2"/>

        <Field name="AbsoluteColorimetric" displayname="Absolut farbmetrisch" index="3"/>

    </Fields>

  </Property>

  <Property name="DestinationColorContext" type="colorcontext">

      <Property name="DisplayName" type="string" value="Zielfarbkontext"/>

      <Property name="Default" type="colorcontext" value="null"/>

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  <Property name="DestinationRenderingIntent" type="enum">

    <Property name="DisplayName" type="string" value="Zielwiedergabeprioritt"/>

    <Property name="Default" type="enum" value="0"/>

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        <Field name="Perceptual" displayname="Wahrnehmensorientiert" index="0"/>

        <Field name="RelativeColorimetric" displayname="Relativ farbmetrisch" index="1"/>

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    <Property name="DisplayName" type="string" value="Farbmatrix"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

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    <Property name="Description" type="string" value="Wendet eine vom Benutzer angegebene Farbmatrix auf jeden Kanal der Eingabebitmap an."/>

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        <Input name="Quelle"/>

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    <Property name="Description" type="string" value="Kombiniert Vordergrund- und Hintergrundbilder mithilfe des ausgewhlten Kompositionsmodus."/>

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        <Input name="Quelle"/>

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    <Property name="DisplayName" type="string" value="Faltungsmatrix"/>

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        <Input name="Quelle"/>

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          <Field name="HighQualityCubic" displayname="Kubisch mit hoher Qualitt" index="5"/>

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        <Property name="DisplayName" type="string" value="Alpha beibehalten"/>

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        <Property name="DisplayName" type="string" value="Rahmenmodus"/>

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            <Field name="Soft" displayname="Weich" index="0"/>

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    <Property name="DisplayName" type="string" value="Entfernt-Diffus"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Stilisieren"/>

    <Property name="Description" type="string" value="Erstellt einen Effekt einer diffusen Beleuchtung mit einer entfernten Lichtquelle."/>

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        <Input name="Quelle"/>

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    <Property name="Azimuth" type="float">

        <Property name="DisplayName" type="string" value="Azimut"/>

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    <Property name="DisplayName" type="string" value="Punkt-Diffus"/>

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        <Input name="Quelle"/>

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        <Input name="Quelle"/>

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  <Property name="DisplayName" type="string" value="Diffuser Weichzeichner"/>

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    <Property name="YChannelSelect" type="enum">

        <Property name="DisplayName" type="string" value="Y-Kanalauswahl"/>

        <Property name="Default" type="enum" value="3"/>

        <Fields>

            <Field name="RedChannel" displayname="Roter Kanal" index="0"/>

            <Field name="GreenChannel" displayname="Grner Kanal" index="1"/>

            <Field name="BlueChannel" displayname="Blauer Kanal" index="2"/>

            <Field name="AlphaChannel" displayname="Alphakanal" index="3"/>

        </Fields>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="DPI-Kompensation"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Transformation"/>

    <Property name="Description" type="string" value="Skaliert entsprechend dem eingegebenen DPI-Wert und dem DPI-Wert des aktuellen Kontexts."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="InterpolationMode" type="enum">

        <Property name="DisplayName" type="string" value="Interpolationsmodus"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

          <Field name="NearestNeighbor" displayname="Pixelwiederholung" index="0"/>

          <Field name="Linear" displayname="Linear" index="1"/>

          <Field name="Cubic" displayname="Kubisch" index="2"/>

          <Field name="MultiSampleLinear" displayname="Multistichprobe linear" index="3"/>

          <Field name="Anisotropic" displayname="Anisotrop" index="4"/>

          <Field name="HighQualityCubic" displayname="Kubisch mit hoher Qualitt" index="5"/>

        </Fields>

    </Property>

    <Property name="BorderMode" type="enum">

        <Property name="DisplayName" type="string" value="Rahmenmodus"/>

        <Property name="Default" type="enum" value="0"/>

        <Fields>

            <Field name="Soft" displayname="Weich" index="0"/>

            <Field name="Hard" displayname="Hart" index="1"/>

        </Fields>

    </Property>

    <Property name="InputDpi" type="vector2">

        <Property name="DisplayName" type="string" value="Dots Per Inch der Eingabe"/>

        <Property name="Default" type="vector2" value="(96, 96)"/>

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<?xml version="1.0" encoding="utf-16"?>

<Effect>

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        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Flut"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Quelle"/>

    <Property name="Description" type="string" value="Rendert eine unendlich groe Flutfllung mit der angegebenen Farbe."/>

    <Inputs/>

    <!-- Custom Properties -->

    <Property name="Color" type="vector4">

        <Property name="DisplayName" type="string" value="Farbe"/>

        <Property name="Default" type="vector4" value="(0, 0, 0, 1)"/>

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PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

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        <_locTag _locAttrData="name">Input</_locTag>

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    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Gammakorrektur"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Farbe"/>

    <Property name="Description" type="string" value="Ordnet fr jeden RGBA-Kanal die Farbtiefen der Eingabebitmap anhand einer Gammakorrekturfunktion neu zu, die der Benutzer angegeben hat."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="RedAmplitude" type="float">

        <Property name="DisplayName" type="string" value="Rot - Amplitude"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="RedExponent" type="float">

        <Property name="DisplayName" type="string" value="Rot - Exponent"/>

        <Property name="Default" type="float" value="1.0"/>

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    <Property name="RedOffset" type="float">

        <Property name="DisplayName" type="string" value="Rot - Offset"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="RedDisable" type="bool">

        <Property name="DisplayName" type="string" value="Rot - Deaktivieren"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="GreenAmplitude" type="float">

        <Property name="DisplayName" type="string" value="Grn - Amplitude"/>

        <Property name="Default" type="float" value="1.0"/>

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    <Property name="GreenExponent" type="float">

        <Property name="DisplayName" type="string" value="Grn - Exponent"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="GreenOffset" type="float">

        <Property name="DisplayName" type="string" value="Grn - Offset"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="GreenDisable" type="bool">

        <Property name="DisplayName" type="string" value="Grn - Deaktivieren"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="BlueAmplitude" type="float">

        <Property name="DisplayName" type="string" value="Blau - Amplitude"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="BlueExponent" type="float">

        <Property name="DisplayName" type="string" value="Blau - Exponent"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="BlueOffset" type="float">

        <Property name="DisplayName" type="string" value="Blau - Offset"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="BlueDisable" type="bool">

        <Property name="DisplayName" type="string" value="Blau - Deaktivieren"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="AlphaAmplitude" type="float">

        <Property name="DisplayName" type="string" value="Alpha - Amplitude"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="AlphaExponent" type="float">

        <Property name="DisplayName" type="string" value="Alpha - Exponent"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="AlphaOffset" type="float">

        <Property name="DisplayName" type="string" value="Alpha - Offset"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="AlphaDisable" type="bool">

        <Property name="DisplayName" type="string" value="Alpha - Deaktivieren"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="ClampOutput" type="bool">

        <Property name="DisplayName" type="string" value="Clamp-Ausgabe"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

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<?xml version="1.0" encoding="utf-16"?>

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  <!-- Localization -->

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    <_locTag _locAttrData="displayname">Field</_locTag>

    <_locTag _locAttrData="name">Input</_locTag>

    <_locTag _locAttrData="value">Property</_locTag>

  </_locDefinition>

  <!-- System Properties -->

  <Property name="DisplayName" type="string" value="Gauscher Weichzeichner"/>

  <Property name="Author" type="string" value="Microsoft Corporation"/>

  <Property name="Category" type="string" value="Filter"/>

  <Property name="Description" type="string" value="Wendet einen Gauschen Weichzeichner auf eine Bitmap mit dem angegebenen Weichzeichnerradius und -winkel an."/>

  <Inputs>

    <Input name="Quelle"/>

  </Inputs>

  <!-- Custom Properties -->

  <Property name="StandardDeviation" type="float">

    <Property name="DisplayName" type="string" value="Standardabweichung"/>

    <Property name="Min" type="float" value="0.0"/>

    <Property name="Max" type="float" value="250.0"/>

    <Property name="Default" type="float" value="3.0"/>

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  <Property name="Optimization" type="enum">

    <Property name="DisplayName" type="string" value="Optimierung"/>

    <Property name="Default" type="enum" value="1"/>

    <Fields>

      <Field name="Speed" displayname="Geschwindigkeit" index="0"/>

      <Field name="Balanced" displayname="Ausgeglichen" index="1"/>

      <Field name="Quality" displayname="Qualitt" index="2"/>

    </Fields>

  </Property>

  <Property name="BorderMode" type="enum">

      <Property name="DisplayName" type="string" value="Rahmenmodus"/>

      <Property name="Default" type="enum" value="0"/>

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          <Field name="Soft" displayname="Weich" index="0"/>

          <Field name="Hard" displayname="Hart" index="1"/>

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<?xml version="1.0" encoding="utf-16"?>

<Effect type="Analysis">

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        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Histogramm"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Analyse"/>

    <Property name="Description" type="string" value="Berechnet das Histogramm eines Bilds."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="NumBins" type="uint32">

        <Property name="DisplayName" type="string" value="Anzahl von Intervallen"/>

        <Property name="Min" type="uint32" value="2"/>

        <Property name="Max" type="uint32" value="1024"/>

        <Property name="Default" type="uint32" value="256"/>

    </Property>

    <Property name="ChannelSelect" type="enum">

        <Property name="DisplayName" type="string" value="Kanalauswahl"/>

        <Property name="Default" type="enum" value="0"/>

        <Fields>

            <Field name="RedChannel" displayname="Roter Kanal" index="0"/>

            <Field name="GreenChannel" displayname="Grner Kanal" index="1"/>

            <Field name="BlueChannel" displayname="Blauer Kanal" index="2"/>

            <Field name="AlphaChannel" displayname="Alphakanal" index="3"/>

        </Fields>

    </Property>

    <Property name="HistogramOutput" type="blob">

        <Property name="DisplayName" type="string" value="Histogrammausgabe"/>

    </Property>

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PA<?xml version="1.0" encoding="utf-16"?>

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        <_locTag _locAttrData="name">Input</_locTag>

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    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Farbtondrehung"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Farbe"/>

    <Property name="Description" type="string" value="ndert den Farbton einer Bitmap anhand eines vom Benutzer angegebenen Farbtondrehwinkels."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>



    <!-- Custom Properties -->

    <Property name="Angle" type="float">

        <Property name="DisplayName" type="string" value="Winkel"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="360.0"/>

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<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

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        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

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    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Bildquelle"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Quelle"/>

    <Property name="Description" type="string" value="Ldt ein Bild aus einer Quelle."/>

    <Inputs/>

    <!-- Custom Properties -->

    <Property name="Filename" type="string">

        <Property name="DisplayName" type="string" value="Dateiname"/>

        <Property name="Default" type="string" value=""/>

    </Property>

    <Property name="FrameCount" type="uint32">

        <Property name="DisplayName" type="string" value="Frameanzahl"/>

    </Property>

    <Property name="CurrentFrame" type="uint32">

        <Property name="DisplayName" type="string" value="Aktueller Frame"/>

        <Property name="Default" type="uint32" value="0"/>

    </Property>

    <Property name="Scale" type="vector2">

        <Property name="DisplayName" type="string" value="Skalierung"/>

        <Property name="Min" type="vector2" value="(0.0, 0.0)"/>

        <Property name="Max" type="vector2" value="(20.0, 20.0)"/>

        <Property name="Default" type="vector2" value="(1.0, 1.0)"/>

    </Property>

    <Property name="InterpolationMode" type="enum">

        <Property name="DisplayName" type="string" value="Interpolationsmodus"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="NearestNeighbor" displayname="Pixelwiederholung" index="0"/>

            <Field name="Linear" displayname="Linear" index="1"/>

            <Field name="Cubic" displayname="Kubisch" index="2"/>

            <Field name="Fant" displayname="Fant" index="6"/>

            <Field name="Mipmap Linear" displayname="Mipmap linear" index="7"/>

        </Fields>

    </Property>

    <Property name="EnableDPICorrection" type="bool">

        <Property name="DisplayName" type="string" value="DPI-Korrektur aktivieren"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="OutputAlphaMode" type="enum">

        <Property name="DisplayName" type="string" value="Ausgabe Alphamodus"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="Premultiplied" displayname="Vormultipliziert" index="1"/>

            <Field name="Straight" displayname="Gerade" index="2"/>

        </Fields>

    </Property>

    <Property name="Orientation" type="enum">

        <Property name="DisplayName" type="string" value="Ausrichtung"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

          <Field name="Default" displayname="Standard" index="1"/>

          <Field name="FlipHorizontal" displayname="Horizontal spiegeln" index="2"/>

          <Field name="Rotate180" displayname="Im Uhrzeigersinn um 180 Grad drehen" index="3"/>

          <Field name="Rotate180FlipHorizontal" displayname="Im Uhrzeigersinn um 180 Grad drehen und horizontal spiegeln" index="4"/>

          <Field name="Rotate270FlipHorizontal" displayname="Im Uhrzeigersinn um 270 Grad drehen und horizontal spiegeln" index="5"/>

          <Field name="Rotate90" displayname="Im Uhrzeigersinn um 90 Grad drehen" index="6"/>

          <Field name="Rotate90FlipHorizontal" displayname="Im Uhrzeigersinn um 90 Grad drehen und horizontal spiegeln" index="7"/>

          <Field name="Rotate270" displayname="Im Uhrzeigersinn um 270 Grad drehen" index="8"/>

        </Fields>

    </Property>

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PA<?xml version="1.0" encoding="utf-16"?>

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    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Lineare bertragung"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Farbe"/>

    <Property name="Description" type="string" value="Ordnet fr jeden RGBA-Kanal die Farbtiefen der Eingabebitmap anhand einer linearen bertragungsfunktion neu zu, die der Benutzer angegeben hat."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="RedYIntercept" type="float">

        <Property name="DisplayName" type="string" value="Rot - Y-Achsenabschnitt"/>

        <Property name="Default" type="float" value="0.0"/>

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        <Property name="DisplayName" type="string" value="Rot - Steigung"/>

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        <Property name="DisplayName" type="string" value="Rot - Deaktivieren"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="GreenYIntercept" type="float">

        <Property name="DisplayName" type="string" value="Grn - Y-Achsenabschnitt"/>

        <Property name="Default" type="float" value="0.0"/>

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    <Property name="GreenSlope" type="float">

        <Property name="DisplayName" type="string" value="Grn - Steigung"/>

        <Property name="Default" type="float" value="1.0"/>

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    <Property name="GreenDisable" type="bool">

        <Property name="DisplayName" type="string" value="Grn - Deaktivieren"/>

        <Property name="Default" type="bool" value="false"/>

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    <Property name="BlueYIntercept" type="float">

        <Property name="DisplayName" type="string" value="Blau - Y-Achsenabschnitt"/>

        <Property name="Default" type="float" value="0.0"/>

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    <Property name="BlueSlope" type="float">

        <Property name="DisplayName" type="string" value="Blau - Steigung"/>

        <Property name="Default" type="float" value="1.0"/>

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    <Property name="BlueDisable" type="bool">

        <Property name="DisplayName" type="string" value="Blau - Deaktivieren"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="AlphaYIntercept" type="float">

        <Property name="DisplayName" type="string" value="Alpha - Y-Achsenabschnitt"/>

        <Property name="Default" type="float" value="0.0"/>

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    <Property name="AlphaSlope" type="float">

        <Property name="DisplayName" type="string" value="Alpha - Steigung"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="AlphaDisable" type="bool">

        <Property name="DisplayName" type="string" value="Alpha - Deaktivieren"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="ClampOutput" type="bool">

        <Property name="DisplayName" type="string" value="Clamp-Ausgabe"/>

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    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Leuchtdichte in Alpha"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Transparenz"/>

    <Property name="Description" type="string" value="Legt einen Alphawert fr eine Bitmap anhand der Leuchtdichte der Bitmap fest."/>

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<?xml version="1.0" encoding="utf-16"?>

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    <Property name="DisplayName" type="string" value="Morphologie"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Filter"/>

    <Property name="Description" type="string" value="Erodiert oder erweitert eine Bitmap um den angegebenen Radius."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Mode" type="enum">

        <Property name="DisplayName" type="string" value="Modus"/>

        <Property name="Default" type="enum" value="0"/>

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            <Field name="Erode" displayname="Erodieren" index="0"/>

            <Field name="Dilate" displayname="Erweitern" index="1"/>

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        <Property name="DisplayName" type="string" value="Breite"/>

        <Property name="Min" type="uint32" value="1"/>

        <Property name="Max" type="uint32" value="100"/>

        <Property name="Default" type="uint32" value="1"/>

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    <Property name="Height" type="uint32">

        <Property name="DisplayName" type="string" value="Hhe"/>

        <Property name="Min" type="uint32" value="1"/>

        <Property name="Max" type="uint32" value="100"/>

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    <Property name="DisplayName" type="string" value="Metadaten fr Lichtdurchlssigkeit"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Farbe"/>

    <Property name="Description" type="string" value="ndert das Rechteck, das als nicht transparent gilt. Stellt Optimierungen in bestimmten Szenarien bereit."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="InputOpaqueRect" type="vector4">

        <Property name="DisplayName" type="string" value="Eingaberechteck"/>

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    <Property name="DisplayName" type="string" value="Vormultiplizieren"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Farbe"/>

    <Property name="Description" type="string" value="Multipliziert jeden RGB-Farbkanal mit dem Alphawert."/>

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PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

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    <Property name="DisplayName" type="string" value="Sttigung"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Farbe"/>

    <Property name="Description" type="string" value="ndert die Sttigung der Bitmap entsprechend dem Sttigungswert, den der Benutzer angegeben hat."/>

    <Inputs>

        <Input name="Quelle"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Saturation" type="float">

        <Property name="DisplayName" type="string" value="Sttigung"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="1.0"/>

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    <Property name="DisplayName" type="string" value="Skalierung"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Transformation"/>

    <Property name="Description" type="string" value="Wendet einen Skaliervorgang auf die Bitmap an."/>

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        <Input name="Quelle"/>

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        <Property name="DisplayName" type="string" value="Rahmenmodus"/>

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            <Field name="Soft" displayname="Weich" index="0"/>

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        <Property name="DisplayName" type="string" value="Schrfe"/>

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    <Property name="DisplayName" type="string" value="Schatten"/>

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    <Property name="DisplayName" type="string" value="Punkt-Spiegelnd"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Stilisieren"/>

    <Property name="Description" type="string" value="Erstellt einen Effekt einer spiegelnden Beleuchtung mit einer Punktlichtquelle."/>

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        <Input name="Quelle"/>

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        <Property name="DisplayName" type="string" value="Lichtposition"/>

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        <Property name="DisplayName" type="string" value="Flchenskalierung"/>

        <Property name="Min" type="float" value="-10000.0"/>

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    <Property name="DisplayName" type="string" value="Scheinwerfer-Spiegelnd"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

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        <Input name="Quelle"/>

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    <Property name="DisplayName" type="string" value="Klassen-ID"/>

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    <Property name="DisplayName" type="string" value="Kacheln"/>

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        <Input name="Quelle"/>

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    <Property name="DisplayName" type="string" value="Turbulenz"/>

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    <Property name="DisplayName" type="string" value="Vormultiplikation aufheben"/>

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PADDINGXXPAD

Anon7 - 2022
AnonSec Team