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    <Property name="DisplayName" type="string" value="Bitmap Source"/>

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            <Field name="FlipHorizontal" displayname="Flip horizontal" index="2"/>

            <Field name="Rotate180" displayname="Rotate clockwise 180 degrees" index="3"/>

            <Field name="Rotate180FlipHorizontal" displayname="Rotate clockwise 180 degrees and flip horizontal" index="4"/>

            <Field name="Rotate270FlipHorizontal" displayname="Rotate clockwise 270 degrees and flip horizontal" index="5"/>

            <Field name="Rotate90" displayname="Rotate clockwise 90 degrees" index="6"/>

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    <Property name="Category" type="string" value="Composite"/>

    <Property name="Description" type="string" value="Blends a foreground and background using a pre-defined blend mode."/>

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        <Input name="Background"/>

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            <Field name="LighterColor" displayname="Lighter Color" index="8"/>

            <Field name="ColorDodge" displayname="Color Dodge" index="9"/>

            <Field name="LinearDodge" displayname="Linear Dodge" index="10"/>

            <Field name="Overlay" displayname="Overlay" index="11"/>

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            <Field name="Exclusion" displayname="Exclusion" index="19"/>

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            <Field name="Color" displayname="Color" index="22"/>

            <Field name="Luminosity" displayname="Luminosity" index="23"/>

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	<Property name="Description" type="string" value="Extends the region of the bitmap based on the selected border mode."/>

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	<Property name="EdgeModeX" type="enum">

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    <Property name="Category" type="string" value="Photo"/>

    <Property name="Description" type="string" value="Adjusts the brightness of the image based on the specified white and black point."/>

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        <Input name="Source"/>

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    <Property name="DisplayName" type="string" value="Crop"/>

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    <Property name="Description" type="string" value="Changes colors based on user provided color contexts."/>

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        <Input name="Source"/>

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      <Property name="DisplayName" type="string" value="Source color context"/>

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          <Field name="Proof" displayname="Proof" index="0"/>

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        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Color Matrix"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Color"/>

    <Property name="Description" type="string" value="Applies a user specified color matrix to each channel of the input bitmap."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="ColorMatrix" type="matrix5x4">

        <Property name="DisplayName" type="string" value="Color Matrix"/>

        <Property name="Default" type="matrix5x4" value="(1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1, 0,0,0,0)"/>

    </Property>

    <Property name="AlphaMode" type="enum">

      <Property name="DisplayName" type="string" value="Alpha Mode"/>

      <Property name="Default" type="enum" value="1"/>

      <Fields>

        <Field name="Premultiplied" displayname="Premultiplied" index="1"/>

        <Field name="Straight" displayname="Straight" index="2"/>

      </Fields>

    </Property>

    <Property name="ClampOutput" type="bool">

        <Property name="DisplayName" type="string" value="Clamp Output"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Composite"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Composite"/>

    <Property name="Description" type="string" value="Composites foreground and background images using the selected composition mode."/>

    <Inputs minimum="1" maximum="0xFFFFFFFF">

        <Input name="Destination"/>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Mode" type="enum" value="0">

        <Property name="DisplayName" type="string" value="Mode"/>

        <Property name="Default" type="enum" value="0"/>

        <Fields>

            <Field name="SourceOver" displayname="Source Over" index="0"/>

            <Field name="DestinationOver" displayname="Destination Over" index="1"/>

            <Field name="SourceIn" displayname="Source In" index="2"/>

            <Field name="DestinationIn" displayname="Destination In" index="3"/>

            <Field name="SourceOut" displayname="Source Out" index="4"/>

            <Field name="DestinationOut" displayname="Destination Out" index="5"/>

            <Field name="SourceAtop" displayname="Source Atop" index="6"/>

            <Field name="DestinationAtop" displayname="Destination Atop" index="7"/>

            <Field name="Xor" displayname="Xor" index="8"/>

            <Field name="Plus" displayname="Plus" index="9"/>

            <Field name="SourceCopy" displayname="Source Copy" index="10"/>

            <Field name="BoundedSourceCopy" displayname="Bounded Source Copy" index="11"/>

            <Field name="MaskInvert" displayname="Mask Invert" index="12"/>

        </Fields>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Convolve Matrix"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Filter"/>

    <Property name="Description" type="string" value="Applies a user specified convolution kernel to a bitmap."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="KernelUnitLength" type="vector2">

        <Property name="DisplayName" type="string" value="Kernel Unit Length"/>

        <Property name="Min" type="vector2" value="(0.01, 0.01)"/>

        <Property name="Max" type="vector2" value="(100.0, 100.0)"/>

        <Property name="Default" type="vector2" value="(1.0, 1.0)"/>

    </Property>

    <Property name="ScaleMode" type="enum">

        <Property name="DisplayName" type="string" value="Scale Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

          <Field name="NearestNeighbor" displayname="Nearest Neighbor" index="0"/>

          <Field name="Linear" displayname="Linear" index="1"/>

          <Field name="Cubic" displayname="Cubic" index="2"/>

          <Field name="MultiSampleLinear" displayname="Multi-Sample Linear" index="3"/>

          <Field name="Anisotropic" displayname="Anisotropic" index="4"/>

          <Field name="HighQualityCubic" displayname="High Quality Cubic" index="5"/>

        </Fields>

    </Property>

    <Property name="KernelSizeX" type="uint32">

        <Property name="DisplayName" type="string" value="Kernel Size X"/>

        <Property name="Min" type="uint32" value="1"/>

        <Property name="Max" type="uint32" value="100"/>

        <Property name="Default" type="uint32" value="3"/>

    </Property>

    <Property name="KernelSizeY" type="uint32">

        <Property name="DisplayName" type="string" value="Kernel Size Y"/>

        <Property name="Min" type="uint32" value="1"/>

        <Property name="Max" type="uint32" value="100"/>

        <Property name="Default" type="uint32" value="3"/>

    </Property>

    <Property name="KernelMatrix" type="blob">

        <Property name="DisplayName" type="string" value="Kernel Matrix"/>

        <Property name="Default" type="blob" value="0, 0, 0, 0, 1, 0, 0, 0, 0"/>

        <!-- TODO-2010/6/18-ericka - Add Element Type. -->

    </Property>

    <Property name="Divisor" type="float">

        <Property name="DisplayName" type="string" value="Divisor"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="Bias" type="float">

        <Property name="DisplayName" type="string" value="Bias"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="KernelOffset" type="vector2">

        <Property name="DisplayName" type="string" value="Kernel Offset"/>

        <Property name="Min" type="vector2" value="(-50.0, -50.0)"/>

        <Property name="Max" type="vector2" value="(50.0, 50.0)"/>

        <Property name="Default" type="vector2" value="(0.0, 0.0)"/>

    </Property>

    <Property name="PreserveAlpha" type="bool">

        <Property name="DisplayName" type="string" value="Preserve Alpha"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="BorderMode" type="enum">

        <Property name="DisplayName" type="string" value="Border Mode"/>

        <Property name="Default" type="enum" value="0"/>

        <Fields>

            <Field name="Soft" displayname="Soft" index="0"/>

            <Field name="Hard" displayname="Hard" index="1"/>

        </Fields>

    </Property>

    <Property name="ClampOutput" type="bool">

        <Property name="DisplayName" type="string" value="Clamp Output"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Distant-Diffuse"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Stylize"/>

    <Property name="Description" type="string" value="Creates a diffuse lighting effect with a distant light source."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Azimuth" type="float">

        <Property name="DisplayName" type="string" value="Azimuth"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="360.0"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="Elevation" type="float">

        <Property name="DisplayName" type="string" value="Elevation"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="360.0"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="DiffuseConstant" type="float">

        <Property name="DisplayName" type="string" value="Diffuse Constant"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="SurfaceScale" type="float">

        <Property name="DisplayName" type="string" value="Surface Scale"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="Color" type="vector3">

        <Property name="DisplayName" type="string" value="Color"/>

        <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/>

    </Property>

    <Property name="KernelUnitLength" type="vector2">

        <Property name="DisplayName" type="string" value="Kernel Unit Length"/>

        <Property name="Min" type="vector2" value="(0.01, 0.01)"/>

        <Property name="Max" type="vector2" value="(100.0, 100.0)"/>

        <Property name="Default" type="vector2" value="(1.0, 1.0)"/>

    </Property>

    <Property name="ScaleMode" type="enum">

        <Property name="DisplayName" type="string" value="Scale Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="NearestNeighbor" displayname="Nearest Neighbor" index="0"/>

            <Field name="Linear" displayname="Linear" index="1"/>

            <Field name="Cubic" displayname="Cubic" index="2"/>

            <Field name="MultiSampleLinear" displayname="Multi-Sample Linear" index="3"/>

            <Field name="Anisotropic" displayname="Anisotropic" index="4"/>

            <Field name="HighQualityCubic" displayname="High Quality Cubic" index="5"/>

        </Fields>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Point-Diffuse"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Stylize"/>

    <Property name="Description" type="string" value="Creates a diffuse lighting effect with a point light source."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="LightPosition" type="vector3">

        <Property name="DisplayName" type="string" value="Light Position"/>

        <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/>

    </Property>

    <Property name="DiffuseConstant" type="float">

        <Property name="DisplayName" type="string" value="Diffuse Constant"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="SurfaceScale" type="float">

        <Property name="DisplayName" type="string" value="Surface Scale"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="Color" type="vector3">

        <Property name="DisplayName" type="string" value="Color"/>

        <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/>

    </Property>

    <Property name="KernelUnitLength" type="vector2">

        <Property name="DisplayName" type="string" value="Kernel Unit Length"/>

        <Property name="Min" type="vector2" value="(0.01, 0.01)"/>

        <Property name="Max" type="vector2" value="(100.0, 100.0)"/>

        <Property name="Default" type="vector2" value="(1.0, 1.0)"/>

    </Property>

    <Property name="ScaleMode" type="enum">

        <Property name="DisplayName" type="string" value="Scale Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="NearestNeighbor" displayname="Nearest Neighbor" index="0"/>

            <Field name="Linear" displayname="Linear" index="1"/>

            <Field name="Cubic" displayname="Cubic" index="2"/>

            <Field name="MultiSampleLinear" displayname="Multi-Sample Linear" index="3"/>

            <Field name="Anisotropic" displayname="Anisotropic" index="4"/>

            <Field name="HighQualityCubic" displayname="High Quality Cubic" index="5"/>

        </Fields>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Spot-Diffuse"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Stylize"/>

    <Property name="Description" type="string" value="Creates a diffuse lighting effect with a spot light source."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="LightPosition" type="vector3">

        <Property name="DisplayName" type="string" value="Light Position"/>

        <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/>

    </Property>

    <Property name="PointsAt" type="vector3">

        <Property name="DisplayName" type="string" value="Points At"/>

        <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/>

    </Property>

    <Property name="Focus" type="float">

        <Property name="DisplayName" type="string" value="Focus"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="LimitingConeAngle" type="float">

        <Property name="DisplayName" type="string" value="Limiting Cone Angle"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="90.0"/>

        <Property name="Default" type="float" value="90.0"/>

    </Property>

    <Property name="DiffuseConstant" type="float">

        <Property name="DisplayName" type="string" value="Diffuse Constant"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="SurfaceScale" type="float">

        <Property name="DisplayName" type="string" value="Surface Scale"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="Color" type="vector3">

        <Property name="DisplayName" type="string" value="Color"/>

        <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/>

    </Property>

    <Property name="KernelUnitLength" type="vector2">

        <Property name="DisplayName" type="string" value="Kernel Unit Length"/>

        <Property name="Min" type="vector2" value="(0.01, 0.01)"/>

        <Property name="Max" type="vector2" value="(100.0, 100.0)"/>

        <Property name="Default" type="vector2" value="(1.0, 1.0)"/>

    </Property>

    <Property name="ScaleMode" type="enum">

        <Property name="DisplayName" type="string" value="Scale Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="NearestNeighbor" displayname="Nearest Neighbor" index="0"/>

            <Field name="Linear" displayname="Linear" index="1"/>

            <Field name="Cubic" displayname="Cubic" index="2"/>

            <Field name="MultiSampleLinear" displayname="Multi-Sample Linear" index="3"/>

            <Field name="Anisotropic" displayname="Anisotropic" index="4"/>

            <Field name="HighQualityCubic" displayname="High Quality Cubic" index="5"/>

        </Fields>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

  <!-- Localization -->

  <_locDefinition>

    <_locDefault _loc="locNone"/>

    <_locTag _locAttrData="displayname">Field</_locTag>

    <_locTag _locAttrData="name">Input</_locTag>

    <_locTag _locAttrData="value">Property</_locTag>

  </_locDefinition>

  <!-- System Properties -->

  <Property name="DisplayName" type="string" value="Directional Blur"/>

  <Property name="Author" type="string" value="Microsoft Corporation"/>

  <Property name="Category" type="string" value="Filter"/>

  <Property name="Description" type="string" value="Applies a directional blur to a bitmap with the specified blur radius and angle."/>

  <Inputs>

    <Input name="Source"/>

  </Inputs>

  <!-- Custom Properties -->

  <Property name="StandardDeviation" type="float">

    <Property name="DisplayName" type="string" value="Standard Deviation"/>

    <Property name="Min" type="float" value="0.0"/>

    <Property name="Max" type="float" value="250.0"/>

    <Property name="Default" type="float" value="3.0"/>

  </Property>

  <Property name="Angle" type="float">

    <Property name="DisplayName" type="string" value="Angle"/>

    <Property name="Min" type="float" value="0.0"/>

    <Property name="Max" type="float" value="360.0"/>

    <Property name="Default" type="float" value="0.0"/>

  </Property>

  <Property name="Optimization" type="enum">

    <Property name="DisplayName" type="string" value="Optimization"/>

    <Property name="Default" type="enum" value="1"/>

    <Fields>

      <Field name="Speed" displayname="Speed" index="0"/>

      <Field name="Balanced" displayname="Balanced" index="1"/>

      <Field name="Quality" displayname="Quality" index="2"/>

    </Fields>

  </Property>

  <Property name="BorderMode" type="enum">

      <Property name="DisplayName" type="string" value="Border Mode"/>

      <Property name="Default" type="enum" value="0"/>

      <Fields>

          <Field name="Soft" displayname="Soft" index="0"/>

          <Field name="Hard" displayname="Hard" index="1"/>

      </Fields>

  </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Discrete Transfer"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Color"/>

    <Property name="Description" type="string" value="Remaps the color intensities of the input bitmap based on a discrete function generated by a user specified list of values for each RGBA channel."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="RedTable" type="blob">

        <Property name="DisplayName" type="string" value="Red Table"/>

        <Property name="Default" type="blob" value="0.0, 1.0"/>

    </Property>

    <Property name="RedDisable" type="bool">

        <Property name="DisplayName" type="string" value="Red Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="GreenTable" type="blob">

        <Property name="DisplayName" type="string" value="Green Table"/>

        <Property name="Default" type="blob" value="0.0, 1.0"/>

    </Property>

    <Property name="GreenDisable" type="bool">

        <Property name="DisplayName" type="string" value="Green Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="BlueTable" type="blob">

        <Property name="DisplayName" type="string" value="Blue Table"/>

        <Property name="Default" type="blob" value="0.0, 1.0"/>

    </Property>

    <Property name="BlueDisable" type="bool">

        <Property name="DisplayName" type="string" value="Blue Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="AlphaTable" type="blob">

        <Property name="DisplayName" type="string" value="Alpha Table"/>

        <Property name="Default" type="blob" value="0.0, 1.0"/>

    </Property>

    <Property name="AlphaDisable" type="bool">

        <Property name="DisplayName" type="string" value="Alpha Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="ClampOutput" type="bool">

        <Property name="DisplayName" type="string" value="Clamp Output"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Displacement Map"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Stylize"/>

    <Property name="Description" type="string" value="Displaces a bitmap based on user specified setting and another bitmap."/>

    <Inputs>

        <Input name="Source"/>

        <Input name="Displacement"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Scale" type="float">

        <Property name="DisplayName" type="string" value="Scale"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="XChannelSelect" type="enum">

        <Property name="DisplayName" type="string" value="X Channel Select"/>

        <Property name="Default" type="enum" value="3"/>

        <Fields>

            <Field name="RedChannel" displayname="Red Channel" index="0"/>

            <Field name="GreenChannel" displayname="Green Channel" index="1"/>

            <Field name="BlueChannel" displayname="Blue Channel" index="2"/>

            <Field name="AlphaChannel" displayname="Alpha Channel" index="3"/>

        </Fields>

    </Property>

    <Property name="YChannelSelect" type="enum">

        <Property name="DisplayName" type="string" value="Y Channel Select"/>

        <Property name="Default" type="enum" value="3"/>

        <Fields>

            <Field name="RedChannel" displayname="Red Channel" index="0"/>

            <Field name="GreenChannel" displayname="Green Channel" index="1"/>

            <Field name="BlueChannel" displayname="Blue Channel" index="2"/>

            <Field name="AlphaChannel" displayname="Alpha Channel" index="3"/>

        </Fields>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="DPI Compensation"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Transform"/>

    <Property name="Description" type="string" value="Scales according to the input DPI and the current context DPI"/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="InterpolationMode" type="enum">

        <Property name="DisplayName" type="string" value="Interpolation Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

          <Field name="NearestNeighbor" displayname="Nearest Neighbor" index="0"/>

          <Field name="Linear" displayname="Linear" index="1"/>

          <Field name="Cubic" displayname="Cubic" index="2"/>

          <Field name="MultiSampleLinear" displayname="Multi-Sample Linear" index="3"/>

          <Field name="Anisotropic" displayname="Anisotropic" index="4"/>

          <Field name="HighQualityCubic" displayname="High Quality Cubic" index="5"/>

        </Fields>

    </Property>

    <Property name="BorderMode" type="enum">

        <Property name="DisplayName" type="string" value="Border Mode"/>

        <Property name="Default" type="enum" value="0"/>

        <Fields>

            <Field name="Soft" displayname="Soft" index="0"/>

            <Field name="Hard" displayname="Hard" index="1"/>

        </Fields>

    </Property>

    <Property name="InputDpi" type="vector2">

        <Property name="DisplayName" type="string" value="Dots per inch of the input"/>

        <Property name="Default" type="vector2" value="(96, 96)"/>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Flood"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Source"/>

    <Property name="Description" type="string" value="Renders an infinite sized floodfill of the given color."/>

    <Inputs/>

    <!-- Custom Properties -->

    <Property name="Color" type="vector4">

        <Property name="DisplayName" type="string" value="Color"/>

        <Property name="Default" type="vector4" value="(0, 0, 0, 1)"/>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Gamma Transfer"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Color"/>

    <Property name="Description" type="string" value="Remaps the color intensities of the input bitmap based on a user specified gamma transfer function for each RGBA channel."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="RedAmplitude" type="float">

        <Property name="DisplayName" type="string" value="Red Amplitude"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="RedExponent" type="float">

        <Property name="DisplayName" type="string" value="Red Exponent"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="RedOffset" type="float">

        <Property name="DisplayName" type="string" value="Red Offset"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="RedDisable" type="bool">

        <Property name="DisplayName" type="string" value="Red Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="GreenAmplitude" type="float">

        <Property name="DisplayName" type="string" value="Green Amplitude"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="GreenExponent" type="float">

        <Property name="DisplayName" type="string" value="Green Exponent"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="GreenOffset" type="float">

        <Property name="DisplayName" type="string" value="Green Offset"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="GreenDisable" type="bool">

        <Property name="DisplayName" type="string" value="Green Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="BlueAmplitude" type="float">

        <Property name="DisplayName" type="string" value="Blue Amplitude"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="BlueExponent" type="float">

        <Property name="DisplayName" type="string" value="Blue Exponent"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="BlueOffset" type="float">

        <Property name="DisplayName" type="string" value="Blue Offset"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="BlueDisable" type="bool">

        <Property name="DisplayName" type="string" value="Blue Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="AlphaAmplitude" type="float">

        <Property name="DisplayName" type="string" value="Alpha Amplitude"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="AlphaExponent" type="float">

        <Property name="DisplayName" type="string" value="Alpha Exponent"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="AlphaOffset" type="float">

        <Property name="DisplayName" type="string" value="Alpha Offset"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="AlphaDisable" type="bool">

        <Property name="DisplayName" type="string" value="Alpha Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="ClampOutput" type="bool">

        <Property name="DisplayName" type="string" value="Clamp Output"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

  <!-- Localization -->

  <_locDefinition>

    <_locDefault _loc="locNone"/>

    <_locTag _locAttrData="displayname">Field</_locTag>

    <_locTag _locAttrData="name">Input</_locTag>

    <_locTag _locAttrData="value">Property</_locTag>

  </_locDefinition>

  <!-- System Properties -->

  <Property name="DisplayName" type="string" value="Gaussian Blur"/>

  <Property name="Author" type="string" value="Microsoft Corporation"/>

  <Property name="Category" type="string" value="Filter"/>

  <Property name="Description" type="string" value="Applies a gaussian blur to a bitmap with the specified blur radius and angle."/>

  <Inputs>

    <Input name="Source"/>

  </Inputs>

  <!-- Custom Properties -->

  <Property name="StandardDeviation" type="float">

    <Property name="DisplayName" type="string" value="Standard Deviation"/>

    <Property name="Min" type="float" value="0.0"/>

    <Property name="Max" type="float" value="250.0"/>

    <Property name="Default" type="float" value="3.0"/>

  </Property>

  <Property name="Optimization" type="enum">

    <Property name="DisplayName" type="string" value="Optimization"/>

    <Property name="Default" type="enum" value="1"/>

    <Fields>

      <Field name="Speed" displayname="Speed" index="0"/>

      <Field name="Balanced" displayname="Balanced" index="1"/>

      <Field name="Quality" displayname="Quality" index="2"/>

    </Fields>

  </Property>

  <Property name="BorderMode" type="enum">

      <Property name="DisplayName" type="string" value="Border Mode"/>

      <Property name="Default" type="enum" value="0"/>

      <Fields>

          <Field name="Soft" displayname="Soft" index="0"/>

          <Field name="Hard" displayname="Hard" index="1"/>

      </Fields>

  </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect type="Analysis">

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Histogram"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Analysis"/>

    <Property name="Description" type="string" value="Computes the histogram of an image."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="NumBins" type="uint32">

        <Property name="DisplayName" type="string" value="Number of Bins"/>

        <Property name="Min" type="uint32" value="2"/>

        <Property name="Max" type="uint32" value="1024"/>

        <Property name="Default" type="uint32" value="256"/>

    </Property>

    <Property name="ChannelSelect" type="enum">

        <Property name="DisplayName" type="string" value="Channel Select"/>

        <Property name="Default" type="enum" value="0"/>

        <Fields>

            <Field name="RedChannel" displayname="Red Channel" index="0"/>

            <Field name="GreenChannel" displayname="Green Channel" index="1"/>

            <Field name="BlueChannel" displayname="Blue Channel" index="2"/>

            <Field name="AlphaChannel" displayname="Alpha Channel" index="3"/>

        </Fields>

    </Property>

    <Property name="HistogramOutput" type="blob">

        <Property name="DisplayName" type="string" value="Histogram Output"/>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Hue Rotation"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Color"/>

    <Property name="Description" type="string" value="Changes the Hue of a bitmap based on a user specified Hue Rotation angle."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>



    <!-- Custom Properties -->

    <Property name="Angle" type="float">

        <Property name="DisplayName" type="string" value="Angle"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="360.0"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Image Source"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Source"/>

    <Property name="Description" type="string" value="Loads an image from a source."/>

    <Inputs/>

    <!-- Custom Properties -->

    <Property name="Filename" type="string">

        <Property name="DisplayName" type="string" value="Filename"/>

        <Property name="Default" type="string" value=""/>

    </Property>

    <Property name="FrameCount" type="uint32">

        <Property name="DisplayName" type="string" value="Frame Count"/>

    </Property>

    <Property name="CurrentFrame" type="uint32">

        <Property name="DisplayName" type="string" value="Current Frame"/>

        <Property name="Default" type="uint32" value="0"/>

    </Property>

    <Property name="Scale" type="vector2">

        <Property name="DisplayName" type="string" value="Scale"/>

        <Property name="Min" type="vector2" value="(0.0, 0.0)"/>

        <Property name="Max" type="vector2" value="(20.0, 20.0)"/>

        <Property name="Default" type="vector2" value="(1.0, 1.0)"/>

    </Property>

    <Property name="InterpolationMode" type="enum">

        <Property name="DisplayName" type="string" value="Interpolation Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="NearestNeighbor" displayname="Nearest Neighbor" index="0"/>

            <Field name="Linear" displayname="Linear" index="1"/>

            <Field name="Cubic" displayname="Cubic" index="2"/>

            <Field name="Fant" displayname="Fant" index="6"/>

            <Field name="Mipmap Linear" displayname="Mipmap Linear" index="7"/>

        </Fields>

    </Property>

    <Property name="EnableDPICorrection" type="bool">

        <Property name="DisplayName" type="string" value="Enable DPI Correction"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="OutputAlphaMode" type="enum">

        <Property name="DisplayName" type="string" value="Output Alpha Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="Premultiplied" displayname="Premultiplied" index="1"/>

            <Field name="Straight" displayname="Straight" index="2"/>

        </Fields>

    </Property>

    <Property name="Orientation" type="enum">

        <Property name="DisplayName" type="string" value="Orientation"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

          <Field name="Default" displayname="Default" index="1"/>

          <Field name="FlipHorizontal" displayname="Flip horizontal" index="2"/>

          <Field name="Rotate180" displayname="Rotate clockwise 180 degrees" index="3"/>

          <Field name="Rotate180FlipHorizontal" displayname="Rotate clockwise 180 degrees and flip horizontal" index="4"/>

          <Field name="Rotate270FlipHorizontal" displayname="Rotate clockwise 270 degrees and flip horizontal" index="5"/>

          <Field name="Rotate90" displayname="Rotate clockwise 90 degrees" index="6"/>

          <Field name="Rotate90FlipHorizontal" displayname="Rotate clockwise 90 degrees and flip horizontal" index="7"/>

          <Field name="Rotate270" displayname="Rotate clockwise 270 degrees" index="8"/>

        </Fields>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Linear Transfer"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Color"/>

    <Property name="Description" type="string" value="Remaps the color intensities of the input bitmap based on a user specified linear transfer function for each RGBA channel."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="RedYIntercept" type="float">

        <Property name="DisplayName" type="string" value="Red Y Intercept"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="RedSlope" type="float">

        <Property name="DisplayName" type="string" value="Red Slope"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="RedDisable" type="bool">

        <Property name="DisplayName" type="string" value="Red Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="GreenYIntercept" type="float">

        <Property name="DisplayName" type="string" value="Green Y Intercept"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="GreenSlope" type="float">

        <Property name="DisplayName" type="string" value="Green Slope"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="GreenDisable" type="bool">

        <Property name="DisplayName" type="string" value="Green Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="BlueYIntercept" type="float">

        <Property name="DisplayName" type="string" value="Blue Y Intercept"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="BlueSlope" type="float">

        <Property name="DisplayName" type="string" value="Blue Slope"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="BlueDisable" type="bool">

        <Property name="DisplayName" type="string" value="Blue Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="AlphaYIntercept" type="float">

        <Property name="DisplayName" type="string" value="Alpha Y Intercept"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="AlphaSlope" type="float">

        <Property name="DisplayName" type="string" value="Alpha Slope"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="AlphaDisable" type="bool">

        <Property name="DisplayName" type="string" value="Alpha Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="ClampOutput" type="bool">

        <Property name="DisplayName" type="string" value="Clamp Output"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Luminance to Alpha"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Transparency"/>

    <Property name="Description" type="string" value="Sets an alpha value on a bitmap based on the luminance of the bitmap."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Morphology"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Filter"/>

    <Property name="Description" type="string" value="Erodes or dilates a bitmap by the given radius."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Mode" type="enum">

        <Property name="DisplayName" type="string" value="Mode"/>

        <Property name="Default" type="enum" value="0"/>

        <Fields>

            <Field name="Erode" displayname="Erode" index="0"/>

            <Field name="Dilate" displayname="Dilate" index="1"/>

        </Fields>

    </Property>

    <Property name="Width" type="uint32">

        <Property name="DisplayName" type="string" value="Width"/>

        <Property name="Min" type="uint32" value="1"/>

        <Property name="Max" type="uint32" value="100"/>

        <Property name="Default" type="uint32" value="1"/>

    </Property>

    <Property name="Height" type="uint32">

        <Property name="DisplayName" type="string" value="Height"/>

        <Property name="Min" type="uint32" value="1"/>

        <Property name="Max" type="uint32" value="100"/>

        <Property name="Default" type="uint32" value="1"/>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Opacity Metadata"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Color"/>

    <Property name="Description" type="string" value="Changes the rectangle which is assumed to be opaque.  Provides optimizations in certain scenarios."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="InputOpaqueRect" type="vector4">

        <Property name="DisplayName" type="string" value="Input Rect"/>

        <Property name="Default" type="vector4" value="(-inf, -inf, inf, inf)"/>

    </Property>

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<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Premultiply"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Color"/>

    <Property name="Description" type="string" value="Multiplies each RGB color channel by the alpha value."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Saturation"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Color"/>

    <Property name="Description" type="string" value="Alters the saturation of the bitmap based on the user specified saturation value."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Saturation" type="float">

        <Property name="DisplayName" type="string" value="Saturation"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="1.0"/>

        <Property name="Default" type="float" value="0.5"/>

    </Property>

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PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Scale"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Transform"/>

    <Property name="Description" type="string" value="Applies scaling operation to the bitmap."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Scale" type="vector2">

        <Property name="DisplayName" type="string" value="Scale"/>

        <Property name="Min" type="vector2" value="(0.01, 0.01)"/>

        <Property name="Default" type="vector2" value="(1, 1)"/>

    </Property>

    <Property name="CenterPoint" type="vector2">

        <Property name="DisplayName" type="string" value="Center Point"/>

        <Property name="Default" type="vector2" value="(0, 0)"/>

    </Property>

    <Property name="InterpolationMode" type="enum">

        <Property name="DisplayName" type="string" value="Interpolation Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

          <Field name="NearestNeighbor" displayname="Nearest Neighbor" index="0"/>

          <Field name="Linear" displayname="Linear" index="1"/>

          <Field name="Cubic" displayname="Cubic" index="2"/>

          <Field name="MultiSampleLinear" displayname="Multi-Sample Linear" index="3"/>

          <Field name="Anisotropic" displayname="Anisotropic" index="4"/>

          <Field name="HighQualityCubic" displayname="High Quality Cubic" index="5"/>

        </Fields>

    </Property>

    <Property name="BorderMode" type="enum">

        <Property name="DisplayName" type="string" value="Border Mode"/>

        <Property name="Default" type="enum" value="0"/>

        <Fields>

            <Field name="Soft" displayname="Soft" index="0"/>

            <Field name="Hard" displayname="Hard" index="1"/>

        </Fields>

    </Property>

    <Property name="Sharpness" type="float">

        <Property name="DisplayName" type="string" value="Sharpness"/>

        <Property name="Min" type="float" value="0"/>

        <Property name="Max" type="float" value="1"/>

        <Property name="Default" type="float" value="0"/>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Shadow"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Stylize"/>

    <Property name="Description" type="string" value="Applies a shadow to a bitmap based on its alpha channel."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="BlurStandardDeviation" type="float">

        <Property name="DisplayName" type="string" value="Blur Standard Deviation"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="250.0"/>

        <Property name="Default" type="float" value="3.0"/>

    </Property>

    <Property name="Color" type="vector4">

        <Property name="DisplayName" type="string" value="Color"/>

        <Property name="Default" type="vector4" value="(0, 0, 0, 1)"/>

    </Property>

    <Property name="Optimization" type="enum">

        <Property name="DisplayName" type="string" value="Optimization"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="Speed" displayname="Speed" index="0"/>

            <Field name="Balanced" displayname="Balanced" index="1"/>

            <Field name="Quality" displayname="Quality" index="2"/>

        </Fields>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Distant-Specular"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Stylize"/>

    <Property name="Description" type="string" value="Creates a specular lighting effect with a distant light source."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Azimuth" type="float">

        <Property name="DisplayName" type="string" value="Azimuth"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="360.0"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="Elevation" type="float">

        <Property name="DisplayName" type="string" value="Elevation"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="360.0"/>

        <Property name="Default" type="float" value="0.0"/>

    </Property>

    <Property name="SpecularExponent" type="float">

        <Property name="DisplayName" type="string" value="Specular Exponent"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="SpecularConstant" type="float">

        <Property name="DisplayName" type="string" value="Specular Constant"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="SurfaceScale" type="float">

        <Property name="DisplayName" type="string" value="Surface Scale"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="Color" type="vector3">

        <Property name="DisplayName" type="string" value="Color"/>

        <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/>

    </Property>

    <Property name="KernelUnitLength" type="vector2">

        <Property name="DisplayName" type="string" value="Kernel Unit Length"/>

        <Property name="Min" type="vector2" value="(0.01, 0.01)"/>

        <Property name="Max" type="vector2" value="(100.0, 100.0)"/>

        <Property name="Default" type="vector2" value="(1.0, 1.0)"/>

    </Property>

    <Property name="ScaleMode" type="enum">

        <Property name="DisplayName" type="string" value="Scale Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="NearestNeighbor" displayname="Nearest Neighbor" index="0"/>

            <Field name="Linear" displayname="Linear" index="1"/>

            <Field name="Cubic" displayname="Cubic" index="2"/>

            <Field name="MultiSampleLinear" displayname="Multi-Sample Linear" index="3"/>

            <Field name="Anisotropic" displayname="Anisotropic" index="4"/>

            <Field name="HighQualityCubic" displayname="High Quality Cubic" index="5"/>

        </Fields>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Point-Specular"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Stylize"/>

    <Property name="Description" type="string" value="Creates a specular lighting effect with a point light source."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="LightPosition" type="vector3">

        <Property name="DisplayName" type="string" value="Light Position"/>

        <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/>

    </Property>

    <Property name="SpecularExponent" type="float">

        <Property name="DisplayName" type="string" value="Specular Exponent"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="SpecularConstant" type="float">

        <Property name="DisplayName" type="string" value="Specular Constant"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="SurfaceScale" type="float">

        <Property name="DisplayName" type="string" value="Surface Scale"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="Color" type="vector3">

        <Property name="DisplayName" type="string" value="Color"/>

        <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/>

    </Property>

    <Property name="KernelUnitLength" type="vector2">

        <Property name="DisplayName" type="string" value="Kernel Unit Length"/>

        <Property name="Min" type="vector2" value="(0.01, 0.01)"/>

        <Property name="Max" type="vector2" value="(100.0, 100.0)"/>

        <Property name="Default" type="vector2" value="(1.0, 1.0)"/>

    </Property>

    <Property name="ScaleMode" type="enum">

        <Property name="DisplayName" type="string" value="Scale Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="NearestNeighbor" displayname="Nearest Neighbor" index="0"/>

            <Field name="Linear" displayname="Linear" index="1"/>

            <Field name="Cubic" displayname="Cubic" index="2"/>

            <Field name="MultiSampleLinear" displayname="Multi-Sample Linear" index="3"/>

            <Field name="Anisotropic" displayname="Anisotropic" index="4"/>

            <Field name="HighQualityCubic" displayname="High Quality Cubic" index="5"/>

        </Fields>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Spot-Specular"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Stylize"/>

    <Property name="Description" type="string" value="Creates a specular lighting effect with a spot light source."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="LightPosition" type="vector3">

        <Property name="DisplayName" type="string" value="Light Position"/>

        <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/>

    </Property>

    <Property name="PointsAt" type="vector3">

        <Property name="DisplayName" type="string" value="Points At"/>

        <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/>

    </Property>

    <Property name="Focus" type="float">

        <Property name="DisplayName" type="string" value="Focus"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="LimitingConeAngle" type="float">

        <Property name="DisplayName" type="string" value="Limiting Cone Angle"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="90.0"/>

        <Property name="Default" type="float" value="90.0"/>

    </Property>

    <Property name="SpecularExponent" type="float">

        <Property name="DisplayName" type="string" value="Specular Exponent"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="SpecularConstant" type="float">

        <Property name="DisplayName" type="string" value="Specular Constant"/>

        <Property name="Min" type="float" value="0.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="SurfaceScale" type="float">

        <Property name="DisplayName" type="string" value="Surface Scale"/>

        <Property name="Min" type="float" value="-10000.0"/>

        <Property name="Max" type="float" value="10000.0"/>

        <Property name="Default" type="float" value="1.0"/>

    </Property>

    <Property name="Color" type="vector3">

        <Property name="DisplayName" type="string" value="Color"/>

        <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/>

    </Property>

    <Property name="KernelUnitLength" type="vector2">

        <Property name="DisplayName" type="string" value="Kernel Unit Length"/>

        <Property name="Min" type="vector2" value="(0.01, 0.01)"/>

        <Property name="Max" type="vector2" value="(100.0, 100.0)"/>

        <Property name="Default" type="vector2" value="(1.0, 1.0)"/>

    </Property>

    <Property name="ScaleMode" type="enum">

        <Property name="DisplayName" type="string" value="Scale Mode"/>

        <Property name="Default" type="enum" value="1"/>

        <Fields>

            <Field name="NearestNeighbor" displayname="Nearest Neighbor" index="0"/>

            <Field name="Linear" displayname="Linear" index="1"/>

            <Field name="Cubic" displayname="Cubic" index="2"/>

            <Field name="MultiSampleLinear" displayname="Multi-Sample Linear" index="3"/>

            <Field name="Anisotropic" displayname="Anisotropic" index="4"/>

            <Field name="HighQualityCubic" displayname="High Quality Cubic" index="5"/>

        </Fields>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

  <!-- Localization -->

  <_locDefinition>

    <_locDefault _loc="locNone"/>

    <_locTag _locAttrData="displayname">Field</_locTag>

    <_locTag _locAttrData="name">Input</_locTag>

    <_locTag _locAttrData="value">Property</_locTag>

  </_locDefinition>

  <!-- System Property Display Names-->

  <SystemPropertyNames>

    <Property name="DisplayName" type="string" value="Class ID"/>

    <Property name="DisplayName" type="string" value="Display Name"/>

    <Property name="DisplayName" type="string" value="Author"/>

    <Property name="DisplayName" type="string" value="Category"/>

    <Property name="DisplayName" type="string" value="Description"/>

    <Property name="DisplayName" type="string" value="Inputs"/>

    <Property name="DisplayName" type="string" value="Cached"/>

    <Property name="DisplayName" type="string" value="Precision"/>

    <Property name="DisplayName" type="string" value="Minimum Inputs"/>

    <Property name="DisplayName" type="string" value="Maximum Inputs"/>

  </SystemPropertyNames>

  <!-- Auto System Properties -->

  <PrecisionAutoProperties>

    <Fields>

      <Field name="NoPreference" displayname="No Preference" index="0"/>

      <Field name="Uint8" displayname="8bpc UINT" index="1"/>

      <Field name="Uint8sRGB" displayname="8bpc UINT sRGB" index="2"/>

      <Field name="Uint16" displayname="16bpc UINT" index="3"/>

      <Field name="Float16" displayname="16bpc Float" index="4"/>

      <Field name="Float32" displayname="32bpc Float" index="5"/>

    </Fields>

  </PrecisionAutoProperties>

  <GlobalAutoProperties>

    <Property name="IsReadOnly" type="bool" value="false"/>

  </GlobalAutoProperties>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Table Transfer"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Color"/>

    <Property name="Description" type="string" value="Remaps the color intensities of the input bitmap based on a transfer function generated by a user specified list of values for each RGBA channel."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="RedTable" type="blob">

        <Property name="DisplayName" type="string" value="Red Table"/>

        <Property name="Default" type="blob" value="0.0, 1.0"/>

    </Property>

    <Property name="RedDisable" type="bool">

        <Property name="DisplayName" type="string" value="Red Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="GreenTable" type="blob">

        <Property name="DisplayName" type="string" value="Green Table"/>

        <Property name="Default" type="blob" value="0.0, 1.0"/>

    </Property>

    <Property name="GreenDisable" type="bool">

        <Property name="DisplayName" type="string" value="Green Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="BlueTable" type="blob">

        <Property name="DisplayName" type="string" value="Blue Table"/>

        <Property name="Default" type="blob" value="0.0, 1.0"/>

    </Property>

    <Property name="BlueDisable" type="bool">

        <Property name="DisplayName" type="string" value="Blue Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="AlphaTable" type="blob">

        <Property name="DisplayName" type="string" value="Alpha Table"/>

        <Property name="Default" type="blob" value="0.0, 1.0"/>

    </Property>

    <Property name="AlphaDisable" type="bool">

        <Property name="DisplayName" type="string" value="Alpha Disable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

    <Property name="ClampOutput" type="bool">

        <Property name="DisplayName" type="string" value="Clamp Output"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Tile"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Transform"/>

    <Property name="Description" type="string" value="Tiles the specified region of the input bitmap."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Rect" type="vector4">

        <Property name="DisplayName" type="string" value="Rect"/>

        <Property name="Default" type="vector4" value="(0.0, 0.0, 100.0, 100.0)"/>

    </Property>

</Effect>

<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="Turbulence"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Source"/>

    <Property name="Description" type="string" value="Generates a bitmap based on the Perlin noise turbulence function."/>

    <Inputs>

    </Inputs>

    <!-- Custom Properties -->

    <Property name="Offset" type="vector2">

        <Property name="DisplayName" type="string" value="Offset"/>

        <Property name="Default" type="vector2" value="(0,0)"/>

    </Property>

    <Property name="Size" type="vector2">

        <Property name="DisplayName" type="string" value="Size"/>

        <Property name="Min" type="vector2" value="(0,0)"/>

        <Property name="Default" type="vector2" value="(512,512)"/>

    </Property>

    <Property name="BaseFrequency" type="vector2">

        <Property name="DisplayName" type="string" value="Base Frequency"/>

        <Property name="Min" type="vector2" value="(0,0)"/>

        <Property name="Max" type="vector2" value="(1000,1000)"/>

        <Property name="Default" type="vector2" value="(0.01,0.01)"/>

    </Property>

    <Property name="NumOctaves" type="uint32">

        <Property name="DisplayName" type="string" value="Number of Octaves"/>

        <Property name="Min" type="uint32" value="1"/>

        <Property name="Max" type="uint32" value="15"/>

        <Property name="Default" type="uint32" value="1"/>

    </Property>

    <Property name="Seed" type="int32">

        <Property name="DisplayName" type="string" value="Seed"/>

        <Property name="Min" type="int32" value="-10000"/>

        <Property name="Max" type="int32" value="10000"/>

        <Property name="Default" type="int32" value="0"/>

    </Property>

    <Property name="Noise" type="enum">

        <Property name="DisplayName" type="string" value="Noise"/>

        <Property name="Default" type="enum" value="0"/>

        <Fields>

            <Field name="FractalSum" displayname="Fractal Sum" index="0"/>

            <Field name="Turbulence" displayname="Turbulence" index="1"/>

        </Fields>

    </Property>

    <Property name="Stitchable" type="bool">

        <Property name="DisplayName" type="string" value="Stitchable"/>

        <Property name="Default" type="bool" value="false"/>

    </Property>

</Effect>

PA<?xml version="1.0" encoding="utf-16"?>

<Effect>

    <!-- Localization -->

    <_locDefinition>

        <_locDefault _loc="locNone"/>

        <_locTag _locAttrData="displayname">Field</_locTag>

        <_locTag _locAttrData="name">Input</_locTag>

        <_locTag _locAttrData="value">Property</_locTag>

    </_locDefinition>

    <!-- System Properties -->

    <Property name="DisplayName" type="string" value="UnPremultiply"/>

    <Property name="Author" type="string" value="Microsoft Corporation"/>

    <Property name="Category" type="string" value="Color"/>

    <Property name="Description" type="string" value="Divides each RGB color channel by the alpha value."/>

    <Inputs>

        <Input name="Source"/>

    </Inputs>

</Effect>

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Anon7 - 2022
AnonSec Team